News
Erik Gruenwedel
August 10, 2020
Spurred by home-bound consumers due to the ongoing coronavirus pandemic, video game sales of new titles, hardware and accessories during the second quarter (ended June 30) hit an all-time period high of more than $11.6 billion, which was up 30% from revenue of $8.92 billion, according to new data from The NPD Group.
Console sales, which include Nintendo Switch, increased 57% to $848 million from $540 million during the previous-year period. Accessory sales, which include gamepads, headsets, steering wheels and related items) increased 50% to $584 million, from $389 million.
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Software sales, which include physical, digital, PC content, mobile and subscription, increased 28% for the quarter to $10.2 billion, from $7.98 billion, with broad gains (including physical content, digital, mobile and subscription).
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