NPD: Consumer Spending on PC Gaming in U.S. Increased 25% in 2021

Total consumer spending on PC gaming hardware and accessories reached $5.74 billion in 2021, an increase of 25% over 2020, according to new data from The NPD Group. This follows a 62% revenue increase in 2020 vs. 2019.

Year-over-year revenue growth in PC gaming hardware and accessory categories was led by desktop computers, notebook computers and PC microphones, increasing 38%, 29% and 25%, respectively. PC microphones, monitors, and notebook computers experienced the highest unit volume growth, increasing 27%, 17% and 16%, respectively.

According to NPD’s Future of Technology forecast, 2022 PC gaming hardware and accessory revenue will see a 4% decline, a result of tremendously high volumes for the previous two years.

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Digital PC content, which includes cloud and non-console VR content, also saw sales gains, increasing 5% to $7.9 billion. Time spent playing PC games was strong as well. According to NPD’s Evolution of Entertainment 2021 report, PC game players averaged 7.7 hours played per week in 2021, up from 6.7 hours in 2020.

“PC gaming continues to offer a wide variety of content, across numerous genres, coming from developers around the world,” Mat Piscatella, games industry analyst at The NPD Group, said in a statement. “It remains the home of game innovation, while providing players myriad ways to engage with the medium. In 2021, the PC platform generated record consumer spending and engagement, further proving that the oldest game platform may indeed still be the industry’s best.”

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